yama-bato:

Carsten Nicolai, Anti, 2004.Regular geometric forms represent systematic thinking and the interrelationship between mathematics, optics, art and philosophy. anti is a geometrical form, a distorted cube, truncated on top and bottom to obtain rhombic and triangular faces. It reacts to the magnetic field of bodies, enabling an interaction with the visitor while its mechanism remains hidden. anti refuses instant recognition. Its black, light-absorbent surface and monolith-like crystalline shape, that derives from Albrecht Dürer’s engraving Melancholia I (1514), confronts the viewer, trying both to mask its form and to disguise its function and thereby absorbing information.
wowgreat:

(via carsten nicolai)

06.02.12 @ 20:02324

ashmackenzie:

This was my belated piece for the Sword and Sworcery A/V Jam. I’ve wanted to play this game for ages, pretty much since the first trailers came out, but haven’t been able to since my phone isn’t smart enough and it’s not available for Mac. Regardless, I hope this still holds true to the spirit of the game and maybe one day I’ll actually be able to give it a go. 

05.18.12 @ 14:45227

04.16.12 @ 09:29

04.16.12 @ 09:1122

04.16.12 @ 09:0935

04.16.12 @ 08:522

sciatic:

Kaieteur falls, Guyana

04.16.12 @ 08:5022198

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